Azure Saga: Pathfinder brings you an oddly satisfying mixture of medieval fantasy and science fiction to the JRPG genre on Steam. What lies ahead may not be what you’d expect.
JRPG’s have been a mixed bag for me, some were highly enjoyable, and I had a lot of fun working my way through them. Others, well let’s just say, they didn’t stick. Nevertheless, I got my hands on Azure Saga: Pathfinder to dip my toes back into the proverbial JRPG pool.
Azure Saga: Pathfinder is based on your character Synch who, along with his companion cyborg Noide, get separated from their fleet of space ships and crash land on a strange planet far away from any help. During their exploration of this strange planet Exlonia, they meet some humans in need of some assistance. Synch and Noide offer their help figuring this is a good way to explore the planet and find the things they need to save humanity and get back home.
I found it a bit strange that despite some inquisitions and Synch’s obvious avoiding of those questions, the Exlonians were very accepting of the new people and their abilities. The mixture of the characters was vast, you have knights and militia, black magic users and healers all working with an android and human carrying a gun and sword respectively. Which also made me wonder why a scientist in space carries a sword when there are clearly firearms around.
Azure Saga: Pathfinder has been laid out very well, each area is a small square of space with obstacles and some puzzles for you to navigate, some with chests of goodies for you to collect. The 2.5D style is familiar to the old-school style JRPG’s except I think it looks much more fresh. The game suffers from the same issue I have with all JRPG’s which is the need to constant press buttons to continue the conversations, it is a personal gripe I have with them and I didn’t really expect this game to be any different. I must point out that the dialogue does have spelling and grammar issues, I can understand that it may have been translated from another language, but either way, it doesn’t represent well when players can point out errors. The artwork for the characters during the conversations is where the artists excelled. They look great and are well-detailed.
The combat throughout the game is very easy to learn and perform. You have basic attacks unique to each character, you also have some skill moves which may be attacks or effects. These effects can either buff and heal your party or they can indirectly disadvantage your opponents. These skill attacks can also be combined into a single team attack which is pretty good at devastating boss villains.
Audio & Visuals
As I mentioned earlier, the graphics look very good, the clean and detailed characters during normal gameplay and combat suit the 2.5D format on the classically reminiscent JRPG style game. The soundtrack and game sounds match the game very well.
Azure Sage: Pathfinder is a solid throwback to the classic JRPGs I grew up with. The biggest downfall to the game is the errors in the subtitles, it gives an unprofessional impression to the game especially since there is no audible dialogue, so every player will notice them. I also didn’t find the game overly exciting, it does grow as the game progresses, but the initial grab should be at the beginning in my opinion. Avid JPRG fans will likely enjoy this game, I personally will revisit it to complete later but it is not in my priorities.
Thank you to MassHive Media for providing a copy of Azure Saga: Pathfinder for review purposes.