Titan Quest: Ragnarok Expansion PC Review

Ancient Greece, Egypt, China and more were one of my favourite playgrounds many years ago, specifically though Titan Quest and its expansion. Now they’ve added a whole new expansion to it I have to admit I was surprised. Not only was a surprised at the release, but in how they were able to keep the spirit. Where it does fall down is with the game engine. As good as it is, it just shows its age.


From the get go you know what you’re getting with Titan Quest. Originally set in Ancient Greece, Egypt, following the Silk Road, your mouse is the way you explore this world. Detailed and busy towns, outposts, rest stops take you from one part of the world to the other. Following the Telkine it even took you to the underworld. Now, the troubles in the world take you to the frozen lands far to the north. All of these locations have a sense of life to them have and that keeps it interesting, even on your tenth time through.


Now to the long list of classes, you have the Runemaster. Their abilities rather than coming from the Greek, Roman mythos, come from the Norse. Runes inscribed in weapons and armour are the main abilities of this mastery. This mastery is better combined with other offensive masteries, like the Offense or the Hunter masteries. Yet, with careful planning it can work with the mystical masteries, Dream and Spirit. Boosting your intelligence even draining some mana for you to use for your spells and powers.

Journeying to the north takes you through new areas, new stylers of equipment. Also, if you remember the first, pants. Celtic shields and Germanic weapons are now available to be equipped. These make for a wonderful change from the previous items. The weapons look in place and don’t stand out against the older entries. Additional relics and charms are in there too, definitely themed towards this new setting. Calls to the Wodan and Epona stand out.


All of that is on top of a new story arc, chapter. Taking you far from your start around the Mediterranean. Plenty of new quests await you and those steps further and further away from that sea are show in the characters, the world. First exploring a forest in the greater Germanic regions, it just looks different. When finally, you again see snow and ice, again, it is just different to what it was in the base game. Even Immortal Throne.

Plenty of new quests await you here, your legend reaching far beyond Greece now. Servants of the Order of Prometheus again call on your services, among others. It’s not just the main quest as well. So far, it’s had the most side quests out of all the chapters. Easily two chapters worth if I’m honest.


Audio and Visuals

This game has long been in my music collection, not just my Steam list. There’s something about the music which just works, sets the scene. From the first act to the new one, there’s plenty of spirit, theme here that’s hard to find in other games. I will always praise this area of sound design. Where it perhaps starts to show its age is in the voice acting. Accents are perhaps overplayed, is the nicest thing I can say here. At times the wilderness areas are a bit empty, where I would expect more. Perhaps it’s just been too long since this was first released.


Where this game does show its age is in the visuals. There’s something I just can’t place about them that makes them feel old. They’re not blocky, pixelated, if anything they’re quite the opposite. Characters move with smooth and subtle motions. If you’re paying attention, you can see when some skills trigger, by the motion of the avatar. Auras and other things are clear, obvious. Yet, even with all of that, there’s something here that just shows it age.


All previous multiplayer features are still here. Not only are they here, but they work wonderfully. Get your friends together, up the difficulty and go out there and explore this new land. It’s really that simple.


To see a game this old, get a new piece of content and one this big is just stunning. How it also keeps to the original spirit of the game as well is just stunning. The new class option is also extremely well thought out. Not only that, the new story just works. Where it does change, feel different is the visuals. This game is now just looking old on some level. It doesn’t look blocky, chunky, yet again, it just feels old. There’s something here which I do miss but could have been just that bit sharper. This is extremely playable, yet it might only be for those fans of the game.



Written by

Leon Peters-Malone

Old hat gamer who’s start goes back to the Sega MegaDrive and still remembers seeing the Genesis on store shelves. Mainly a strategy gamer, I dabble in most other genres. There’s a long list of stand out titles I want to see come back, Ground Control, Homeworld, MechCommander, a proper send off to the Tiberium world of Westwood’s creation. Also very partial to most things set in space, especially at the fleet side of things. Current gaming gear include the Xbox 360 and Xbox One, PS3 and PC.

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