LEGO DC Super-Villains is the latest instalment in a very long line of LEGO based games. Does it have the guts to try something new or is it more of the same tried and trusted formula?
As a true fan of LEGO games, I am always pleased to play the latest release and today its LEGO DC Super-Villains. Super hero fans will rejoice undoubtedly with the massive roster of characters and super heroes and so too will non-super hero fans also. The story here with LEGO DC Super-Villains involves the disappearance of the Justice League and the protection of the earth is now in the hands of the Justice Syndicate from a parallel universe. All seems fine, but soon enough you discover that the Justice Syndicate may not be as nice as one would expect. This leaves our legendary DC Super-Villains including The Joker, Harley Quinn, Lex Luthor and many more to fix the situation as best as they can; yes, its bad guys fighting supposedly good guys here.
You begin your journey by creating your own customizable character and yes, this time you get to be the bad guy. I’ve never seen this before in a LEGO game and especially right at the start as well. However, it’s great to see the character you have created present throughout the entire story arc which is fantastic, so be creative in your design. You can also customize your own signature moves as well right down to the little details of a one- or two-handed special attack for example. Once you have created your character it’s on with the game. Its important to note as well that you are not stuck with your created character forever, oh no, you can continue to edit and modify your character throughout the game.
LEGO DC Super-Villains see’s the return of the traditional hub world, this time its Gotham and Metropolis. I must admit the map felt a little clunky and sometimes my waypoint made absolutely no sense, but I did manage to find my way around and if you are ever lost, just follow the line of glowing green studs. You can also bring up your menu and drop in a vehicle at any point in time which was really cool especially when running felt like a tiresome option. Although I did feel the vehicle mechanics and the way those vehicles drove and handled to be rather cumbersome. It certainly wasn’t as fluid as say LEGO City for example and I found myself constantly slamming into buildings and other structures.
As with previous LEGO titles you experience a small cut scene and then make your way to the waypoint in the open world in order to continue through the story mission. Of course, once you’ve finished a mission you can certainly return to that mission in free play mode and with any characters of your choosing. This is essential for those trying to collect all the respective red and gold bricks, mini kits and more. Each main story level runs the typical 25-30 minutes in terms of length with a checkpoint scattered at around the mid-point. Exploration of the main open world is also extremely fun but isn’t a necessity. You can simply progress through the story and never return to the world if you wish, however there is so much value in exploration and collectables which is what the LEGO series pride themselves on, aside from awesome story telling.
In terms of the games combat its as simple as you would expect it to be, enemies can be constantly attacked with the press of a button. Boss fights never seem to be an issue thanks to infinite lives, so you never feel threatened at any stage. Personally, I would have liked to have seen some difficulty options for the more seasoned players, but the intended audience here is clearly for children.
Graphics & Sound
One of LEGO DC Super-Villains strong points is of course the voice acting here. The roles of Batman, The Joker and Harley Quin are voiced by Kevin Conroy, Mark Hamill and Tara Strong. Michael Ironside has voiced Darkseid as well as Nolan North who has voiced Ultraman. Having a solid voice cast is critical, especially for those who appreciate the authenticity of the characters which is great to see. Visually LEGO DC Super-Villains is as cartoony and bright and colorful as you would expect from a solid LEGO title. I was playing on the Xbox One X and noticed absolutely no frame rate issues, glitches or the like throughout my playthrough.
If you are a fan or super heroes as well as villains, well especially villains, then you will love LEGO DC Super-Villains. Its tried and trusted formula is still present and that’s a good thing, although it would be great to see the formula mixed up from time to time just to keep things fresh. There’s a massive roster of characters here, a great character creator and a great story to keep you entertained for hours and its worth the pickup.
Thank you to WB for providing a copy of LEGO DC Super Villains for review