Wolfenstein 2: The New Colossus Xbox One Review

Wolfenstein is a franchise based on eradicating the Nazi movement, and a game that is a favourite of many generation of gamers. The love of the game is so great, that when Bethesda announced that it was publishing a reboot titled Wolfenstein: The New Order in May 2013, fans and gamers were interested, yet worried. The result with the release of the game a year later was hugely positive, with many gamers and critics voting it for game of the year. A stand-alone short, prequel was soon released, yet fans have craved more. Enter New Colossus. (the next paragraph contains spoilers for The New Order, if you have not played it, SHAME ON YOU!)


Wolfenstein: The New Colossus is a direct sequel to New Order, and starts from the ending of our last outing. Captain William “B.J.” Blazkowicz has just taken down Deathshead and the latest Nazi super weapon, seeing his love and comrades safely boarding a UBoat, B.J. who is a bloody mess, calls in an airstrike to take down the complex. It seems our hero is about to become collateral damage in an effort to give the free world a chance. However, before launching the missiles B.J. is rescued and airlifted out of the complex, before the resistance rains hell, destroy the complex and all of its research.

If you played Wolfenstein: New Order, or even The old Blood, you will feel right at home here. Nothing has changed too dramatically in with its gameplay as New Colossus continues on with the same incredible gameplay that it’s prequels consisted of. A first-person shooter, Wolfenstein lets you dictate how you would like to play the game. Take a stealthy approach, moving slowly around maps, taking out commanders who have the ability to alert, before taking out the other patrolling guards, then go ahead. Or likewise, run in guns blazing, allowing the enemy to call reinforcements before you make them into nothing more than a bloody heap of dead Nazis, that is fine too. The choice is yours.


Abilities for each play style are unlocked as you progress, awarded by completing mini challenges and tasks. I seem to float between the styles of play, depending on the threat and map, which also sees me gaining the perks reasonably quickly. The game plays exactly like New order, with a few minor updates. You will be happy to learn that this time, you no longer have to press a button to pick up health or ammunition, B.J. simply does so by walking or running over them (thank you MachineGames), it was my only gripe with New Order.


The maps and locations within New Colossus are varied in both size and structure. There are indoor locations, with tight corridors that can be littered with booby traps to use, and then there are large open maps that venture into a war-torn America. All of the maps, whether confined or open, are brilliantly made, with plenty of action and loads of tension throughout these locations.


The gameplay is extremely good, but what made New Order and also makes New Colossus stand out it the story, and the way this story is told. I don’t want to venture into the story as to avoid spoilers, but it is well worth the entry fee to witness.


Both New Order and the Old Blood were great looking games and New Colossus seems to look identical at first. However, once you look closer you can see the difference. The character models are a little cleaner, and the lighting seems to have improved a lot, making New Colossus a fantastic looking game.


The depiction of a war-torn America makes a future of Fallout look enticing. The cities lay in ruin, death and despair is there to be seen. The game is full of ugly, that has been beautifully presented.


New Colossus takes over from where New Order left off, giving us a look at the reality of the world had Hitler won the war. It is a deep and dark experience that is as much about war as it is about fascism. With heavy tones of racism, supremacy, domestic violence and pretty much anything to do with the ugly side of humans, New colossus tells the story of a man and his fight against it all. It is an emotional tale of love and hope delivered carriage made of bloodshed and brutality. Again, MachineGames have delivered a strong game of the year contender, it may well have my vote.


Written by

Gavin Petersen

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